Recognition of games as a valid form of artistic expression is an important step in expanding the cultural significance of games. This includes defining standards and criteria for game development funding on all federal and state levels, and supporting game development for its cultural value and contributions

Comments (3)
Maybe some games like Puppet Motel can be consider a piece of art, but for the VAST MAJORITY art is the wrong word.
Surely the same thing can be said about audio, video, and written works? (The vast majority cannot be considered pieces of art.)
All of these forms of media (video, text, games) are ways in which individuals and groups choose to artistically express themselves. Moreover, interactive games are an intuitive and accessible means of expression for many young Australians - and more suitable for realisation of certain creative endeavours than any other form of media.
The majority of games not being considered art only adds to the argument that this area needs attention and support. How far would other forms of media have come without recognition and funding for their artistic merit?
A quick follow-on: Clearly this doesn't suggest that there should be arts or cultural funding going to commercial games with little artistic merit, cultural value, or cultural contributions. (Much like arts and cultural funding shouldn't be contributed towards shallow commercial projects in other forms of media.) It's more about finding suitable works and supporting them.