Recognition and appreciation of the cultural benefits of the games sector could be measured by:
* Higher community participation in game making, playing, and appreciation
* Success in international game awards and emergence of internationally-recognised local game awards
* Increasing recognition and reference of games culture in other forms of media (eg. music, television, popular culture)
* More Australians engaged in sustainable game careers (game development as a viable career option in all states and territories)
* Improvement in cultural trade deficit (ie. number of games exported vs. imported)

Comments (2)
These points came out of a round-table discussion in which we were trying to identify reasonable metrics for cultural (rather than simply economic) success.
I feel that the third point is the most interesting - having locally developed games routinely referenced in other media would mark the fluid integration of local games as integral components of local culture.
And maybe some form of rating of the social disfunction they might be causing to the user.